DEL Ryzen 2G
1 vCPU • 2 GB RAM
Up to 5.7 GHz
Run Minecraft, CS2, Rust, Valheim, Palworld, or FiveM on Ryzen VPS in Noida, behind Cloudflare Magic Transit. High single-thread clocks keep tick rates steady, and root access means you install whatever the game needs.
These are self-managed VPS, not a managed game panel. You get root and install the server or a panel like Pterodactyl yourself. Want the full India catalog including Xeon plans? See VPS hosting India. Prefer someone else to run the OS layer? See managed VPS hosting.
Pick the plan that matches your player count and mod load. Every one runs on Ryzen in Noida with Magic Transit in front of it.
Every India VPS is protected by Cloudflare Magic Transit, so volumetric network attacks are absorbed at Cloudflare's edge before they reach your server.
Instant VPS deployment.
Instant VPS deployment.
Instant VPS deployment.
Instant VPS deployment.
Instant VPS deployment.
Instant VPS deployment.
Instant VPS deployment.
1 vCPU • 2 GB RAM
Up to 5.7 GHz
1 vCPU • 4 GB RAM
Up to 5.7 GHz
2 vCPU • 6 GB RAM
Up to 5.7 GHz
2 vCPU • 8 GB RAM
Up to 5.7 GHz
3 vCPU • 12 GB RAM
Up to 5.7 GHz
4 vCPU • 16 GB RAM
Up to 5.7 GHz
8 vCPU • 32 GB RAM
Up to 5.7 GHz
Install a dedicated server binary directly, or run a panel and manage several instances from one place.
Java and Bedrock, vanilla through heavy modpacks
Competitive and community match servers
Wipe cycles on small to full-size maps
Dedicated worlds for small groups
Co-op worlds with persistent saves
Clusters and modded maps
Roleplay servers with custom scripts
Lightweight community servers
Player count is only half the question. Mods, plugins, view distance, and world size move memory use far more than a few extra players do. Start one tier above what you think you need if you are running modded, and scale when the numbers tell you to.
The figures below are rough guidance from common community configurations, not guarantees. Your workload is the real test.
Game servers get hit more than most workloads, and a flood that saturates the port takes everyone offline regardless of how fast the hardware is. Magic Transit absorbs volumetric attacks at Cloudflare's edge, at the network layer, so UDP game traffic is covered rather than just web traffic.
A game server's main loop is usually one thread. When it cannot finish a tick in time, everyone feels it as rubber-banding, not as a CPU graph. Ryzen at up to 5.7 GHz gives that thread more headroom than a high-core, lower-clock server would.
Root access means you choose the Java version, the kernel tuning, the panel, the backup schedule, and the mod loader. Nothing is locked behind a hosting panel that only supports one game the way it likes it.
Every India VPS sits behind Cloudflare Magic Transit. It is network-layer (L3/L4) protection, so volumetric floods are absorbed at Cloudflare's edge before they reach the node. Because it works at the IP layer rather than the HTTP layer, it covers UDP game traffic as well as TCP.
No. These are self-managed VPS with full root access, which is what most game server operators want. You install the game server yourself, or install a panel such as Pterodactyl or AMP and manage everything from there. If you would rather not run the operating system layer yourself, look at managed VPS hosting instead.
Most game servers are limited by single-thread performance rather than core count, because the main game loop runs on one thread. Ryzen plans clock up to 5.7 GHz against 2.5 GHz on our Xeon Platinum line, so they hold a steadier tick rate under load. The Xeon plans are still available on the India VPS page if you need many cores or large amounts of RAM instead.
In Noida, Delhi NCR. Players connecting from India reach a server inside the country instead of one in Europe or Singapore, which usually means a shorter round trip. Actual latency still depends on the player's own ISP and distance from Delhi NCR.
As rough guidance: 2 GB suits a small vanilla server for a handful of friends, 4 GB comfortably handles vanilla for around ten to fifteen players, and modpacks generally want 8 GB or more. Mods, plugins, view distance, and world size move these numbers a lot, so treat them as a starting point and scale from there.
Anything you can install on a Linux or Windows server: Minecraft (Java and Bedrock), Counter-Strike 2, Rust, Valheim, Palworld, ARK, Terraria, Garry's Mod, FiveM, SA-MP, and most other dedicated server binaries. You have root access, so the limit is what the game's server software supports.
No. Shared hosting runs a web stack behind a control panel and does not give you the persistent processes, custom ports, or root access a game server needs. A VPS is the smallest thing that works properly.
Yes. You can start on a smaller plan and move to a larger one as player numbers, mods, or map size grow, without rebuilding on a different provider.
Tell us the game, the mod list, and the player count you are planning for, and we will tell you the smallest plan that will hold up.